How to Play Steyble Five
Steyble Five is a free weekly 5-a-side fantasy football game on real matches. Pick five players, captain one, and score from what they do on the pitch. Play Steyble Five.
Your Five
- One goalkeeper and at least one defender, one midfielder and one forward; the fifth is any outfield player.
- 50 credits for all five; prices run from 4 to 15 credits.
- At most two players from one club, and every player must have a match in the round.
- Change your Five until the round's first kickoff; then it locks. Lineups show about an hour before kickoff.
Scoring
| Each player, each match | GK | DEF | MID | FWD |
|---|---|---|---|---|
| Plays up to 59 minutes | +1 | +1 | +1 | +1 |
| Plays 60 minutes or more | +2 | +2 | +2 | +2 |
| Goal | +6 | +6 | +5 | +4 |
| Assist | +3 | +3 | +3 | +3 |
| Clean sheet (60+ minutes) | +4 | +4 | +1 | – |
| Every 3 saves | +1 | – | – | – |
| Penalty saved | +5 | +5 | +5 | +5 |
| Penalty missed | −2 | −2 | −2 | −2 |
| Every 2 goals conceded (60+ minutes) | −1 | −1 | – | – |
| Yellow card | −1 | −1 | −1 | −1 |
| Red card | −3 | −3 | −3 | −3 |
| Own goal | −2 | −2 | −2 | −2 |
Your captain's points count double, three times with a Triple Captain.
Chips, prices and leagues
A Triple Captain comes with your first Five and every third round in a row; a Wildcard (+5 credits, up to three players from one club) every fifth round in a row and when a friend you invited plays. Chips are earned, never bought. Prices are virtual credits that move between rounds with demand and form. Play in private leagues, your country's and your club's league, and 1v1 "Beat my Five" challenges.
Society XP
Saving your Five, playing a round, finishing in the top half, top 10% or top 1%, winning a challenge or a league round and inviting friends earn Steyble Society XP and Carats, kept on your account — the email you sign in with. Free to play: no entry fee, no cash or crypto prizes; XP has no cash value. Not affiliated with or endorsed by any league, club or player.